Product Description
Marvel GEQ is a linear-phase 16-band graphic equalizer AU and VST plugin with multi-channel operation support (supporting up to 8 input/output channels, audio host application-dependent). Marvel GEQ offers extensive internal channel routing capabilities, and supports mid/side channel processing.
Marvel GEQ allows audio engineers and musicians to apply quick EQ shape adjustments, both to audio tracks and full mixes. The linear-phase filtering offered by Marvel GEQ is suitable for equalization tasks where high quality and excellent sonic character are a must.
Features
- 16-band graphic equalizing
- +/- 12 dB gain range per band
- Channel grouping
- Preset manager
- Contextual hint messages
- Freehand drawing mode
- Stereo and multi-channel processing
- Mid/side processing
- Undo/redo history
- All sample rates support
- Linear-phase equalizing
- Internal channel routing
- 64-bit floating-point processing
- A/B comparisons
- 9 ms compensated processing latency
System Requirements
This plug-in is compatible with Windows (32- and 64-bit Windows XP, Vista, 7 and later versions) and Mac OS X (10.11 and later versions, 32- and 64-bit, Intel processor-based) computers (2 GHz dual-core or faster processor with at least 1 GB of system RAM required). Apple M1 native and Big Sur are supported. A separate binary distribution file is available for each target computer platform for each audio plug-in specification.
Compatibility:
This audio plugin can be loaded into any audio host application that conforms to the AudioUnit or VST plugin specification.
RTAS compatibility is available by using the FXpansion VST-RTAS adapter.
View Installation Instructions
Installation Instructions
For VST plug-ins on the Windows platform:
You should unpack ZIP file you have downloaded into the "VstPlugins" folder, the one which is connected with the audio application you are using and where this application expects VST plug-ins to reside (it is also suggested to create the "Voxengo" or "Voxengo64" for 64-bit plug-ins sub-folder there, and unpack the archive there instead of the main "VstPlugins" folder).
For VST/AudioUnit plug-ins on Mac OS X platform:
You should open the DMG disk image (which you already did since you are reading this file) and drag & drop the "component" (or "vst") package from it into the corresponding plug-in folder located in the "/Library/Audio/Plug-Ins/" folder on the harddisk (the "component" package should go to the "/Library/Audio/Plug-Ins/Components/" folder while the "vst" package should go to the "/Library/Audio/Plug-Ins/VST/" folder). Note that a direct link to this folder is present in the DMG archive. After this has been done you will need to order your audio application to rescan plug-ins, or if that option is unavailable you will need to re-start this application. Note that plug-ins cannot work without an audio application that hosts/loads them.