Product Description
Mastering for Today's Digital Music Services
Mix and Master for the listener - directly to Apple, Spotify, DAB Radio and TV specifications, MasterCheck will immediately reveal how your audio is going to sound to the listener, allowing you to produce with confidence and certainty.
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*Now with SoundCloud and MP3 support!
Mix & Master For The Listener
MasterCheck is the complete optimisation solution for today’s delivery services, a plug-in providing the tools to make sure your music reaches the listener as intended. Streaming apps, download stores and podcasts all use data compression, loudness normalisation or both. These processes can affect your track in undesirable ways: your loud, punchy mix could end up quiet and flat, or suffer clipping and distortion.
MasterCheck reveals these problems ahead of time and enables you to deliver masters perfectly tuned for specific playout systems.
MasterCheck demonstrates the effects of loudness normalisation so you can find the sweet spot between perceived loudness and dynamics, and allows you to hear artefacts introduced by the encoding process ahead of time. You can quickly find the point where these processes will start to negatively impact the music, putting you back in control.
Audition Codecs
How do people listen to your output? You work hard to deliver masters that sound great at home, in the car or on earbuds, but that’s only half the story. How does your music sound on Spotify, Apple Music, Tidal, SoundCloud or YouTube?
All major online services encode your music, using different specs and formats depending on the playback device, the connection speed, or even whether the user is a “basic” or “premium” customer. Hot mixes can introduce True Peak overs that will clip on playback. MasterCheck detects these errors, and you’ll be able to hear obvious frequency masking and other artefacts. You can monitor the following codecs, with presets for specific streaming services:
- Ogg Vorbis
- FLAC
- Opus
- AAC-LC
- HE-AACv1 (AAC+)
- HE-AACv2 (DAB+)
- MP3
Reference & Comparison
Via the 'External ref' function, MasterCheck allows you to A/B with reference material in order to check differences in loudness, PLR and True Peak measurements. If you wish, you can use 'Offset to match' to match the loudness for a direct comparison.
'Offset to match' can also be used to remove loudness from an FX chain. This can be useful for evaluating the impact of signal processing, without being influenced by the 'feel-good factor' of increased loudness.
Flexible Workflow
With a resizable interface and many user-configurable options, MasterCheck can easily be adjusted to suit any situation. Dynamic colour splits for PLR can be set to indicate desirable ranges, and meter splits can be easily set to show 'safe zones' which indicate inter-sample peaks and so on.
For Mastering
Playout services essentially have a ‘letterbox’ through which they deliver your audio; if it doesn’t slide through then the service will force it to fit. A super-loud master might win the loudness war on CD, but will simply be turned down on any major streaming service. This leaves valuable headroom which you could have used for transient detail and punch.
It is important to be aware of how True Peak clipping can cause downstream distortion in encoded audio. Heavy compression will result in audible 'fizzing' and loss of stereo definition, especially with lower quality codecs.
For Mixing
The most popular streaming platforms now only differ by 3 LU between the loudest and quietest target for normalisation. Clearly, there is no benefit in mixing louder than the loudest platform, at which point all platforms will be turning down your audio.
Much of this is primarily a concern for the mastering engineer, but if you over-compress a mix then the mastering engineer has nowhere to go. If you compress above a platform's target level, transients lost cannot be regained at a later stage. Try using MasterCheck to audition at the service playout level to hear your mix in context.
Features
- Preview for digital music services
- Balance Loudness & Dynamics
- Audition encoding in real-time
- Master for Spotify, Apple etc
- Match referencing mixes
- Ensure clip-free encoding
- PLR/PSR Metering
Typical Applications
- Measuring integrated loudness
- Monitoring PLR and PSR to avoid over-compression
- Identifying codec distortion, and tweaking to compensate
- A/B referencing at matched loudness
- Preparing mix dynamics for mastering
- Mastering for digital music services
- Measuring dynamic content
- Avoiding downstream clipping
- Auditioning loudness matched FX chains
- Mastering for podcasts and digital radio
Music Mixing
- Dynamic Range Measurement
- Loudness matching across album tracks
- FX chain auditioning with matched loudness
- Preparation for Mastering
Service Presets:
- Spotify
- Apple Music
- YouTube
- Pandora
- BBC iPlayer
- Tidal
- TV Europe
- TV USA
- TV Japan
- AES
- DAB+ Radio
- Soundcloud
Industry Standard Metering:
- Program Loudness
- Short Term Loudness
- PLR (Peak to Loudness Ratio) dynamic range
- ITU compliant inter-sample peak
Realtime Preview:
- Loudness Adjustments (Level Trim and Peak Limiting)
- Audio Codecs
Reference & Comparison:
- Simultaneous metering of reference track with a mix
- Reference monitoring (A/B)
- Loudness matching
- A/B Pre/Post Mix Master FX with matched loudness
View Installation Instructions
System Requirements
Minimum System Specification:
- Mac OSX 10.7.x / 512 MB RAM
- Windows (64 bit) Vista or above / 512 MB RAM
Supported Standards
Our loudness products are compatible with all recommendations and guidance based upon the international standard ITU-R B.S. 1770, revisions 1, 2, 3 and 4 including:
- ATSC A/85 (CALM ACT)
- EBU R128
- EBU R128 S1
- ARIB TR-B32
- OP-59
- AGCOM 219/9/CSP
- Portaria 354
- DPP
Supported Audio Codecs:
- HE-AACv1 (AAC+)
- HE-AACv2 (DAB+)
- Ogg Vorbis
- AAC-LC
Available Formats:
- We support AAX, VST, VST3, and AU in both 64-bit and 32-bit versions. RTAS is also available as 32-bit only
NUGEN Audio Installation
1. Visit https://www.nugenaudio.com/register.php and create a new account > enter your email address and License Code (found in your Sounds Space User Account).